I am interested in the way people use signs as a form of tagging. They tag information, a direction even. If these signs were put together on one page, places in the location and direction in which they are found, they could create a whole new form of a map, without the use of imagery with a road, water, and grass.
I believe that in a dream, a map is really non existent and all that exists are the landmarks you have seen yourself and placed into a platform you are familiar with, even if it is vague. Photographing these types of landmarks, (buildings, angles made by objects of nature, strange sculptures, etc.) is a way of documenting the real world and acting as if it is a dream. It is vague and made of small parts that come together in a way that isn't quite normal or fitting, but it is fitting enough to make you believe you are there.
Also, thoughts you have when seeing an object, such as the yellow parking block that is separate from the rest of the dark parking blocks makes me think of a ship off course, or a child that is the odd ball. Something doesn't quite fit right and in a dream that could come up, but it would be portrayed in a very different way. Thoughts and flashbacks can play a role in a dream world as well. Those are what make things occur. They move the dream forward, and change things on a whim.
what gets remembered from a dream, and put in more or less in words, seems to me somehow accidental — meaningfully accidental. but less a matter of rational selection, that it is the residue (in waking state) of the dream.
ReplyDeletethe language derived from the dream, is then somehow misleading: it is but the tip of an iceberg or sleep berg, fragments of a sleep "mountain."
and as such, somehow different from the sorts of things we index (note, photograph) while out on a hunt (in waking state, looking for intentional signs).
it is the language (indexing) that links these incommensurables.
what's the work of design here? as I gather so far, it is developing the structure to bring these incommensurable/unrelated states and realms into relationship with each other, and then, potentially, exploiting these visually: by graphic, diagrammatic, collagistic and other structures and means. (I could imagine some sort of interactive device, also: a machine that, clicked, brings up two elements from different realms, connected by index terms. a kind of aid to thinking, perhaps?)
the dreams therefore, and your other resource areas (streets, signs) are, perhaps, not the "point." it is the relationships that is the point. design is about getting at, bringing into view, those relationships?
alas, an earlier version of this comment evaporated when I sought to "publish" it; hope this one saves.